Getting Up for the Mobile
There’s a preview up on 1Up.com on Mark Ecko’s Getting Up for mobile phones. The popular console game that throws creative artist (i.e. vandal) Trane into a dull and gray urban world will soon be ready for release. For a mobile platform game, Getting Up has successfully utilized a wide environment of side scrolling platform jumping that is usually hard to port into the mobile’s small screen. I my self am curious to how this game will turn out.
So let’s all wait for its release set officially at November 13 2005.
[…] Getting Up instead imparts inertia to the player’s character. Trane accelerates when he runs, moving even faster down inclines, and retains this momentum in his leaps. It allows for fine control when moving short distances, or the quick negotiation of large areas after a second or so is taken to get up to speed.
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POSTED IN: Portable Gaming


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